![]() ![]() Open a terminal inside the project folder and run the client $ cd fabric-mod-starter Using Visual Studio Code: $ code fabric-mod-starterģ. Open the project folder with your code editor Otherwise, click this link to download it. If you use Git, just clone the repo: $ git clone Setting up the projectįor this guide, we will be using a starter to move quickly into actually building our first mod. Nevertheless, you can use whatever editor you like for this guide, as most of the steps will be performed in the CLI. Last but not least, we need to pick a code editor, in this case, I chose Visual Studio Code because it's my favorite editor. To be more specific, we need the JDK 8 to be able to compile our mod. Minecraft uses Java and so does Fabric, which means we also need to have the Java Development Kit or JDK installed. Multiple tools help you build Minecraft mods, and I chose Fabric because one of the mods that I usually play with was built with it. Just like in Minecraft, we need some tools but in this case, they will help us in the creation process of our first mod. All I can say is that I love their content, and it's awesome to see what you can accomplish with the power of code.Ī few days later, I had an idea to develop a Minecraft mod and thought Why not? It will be fun! Selecting the tools Basically, they build their own plugins to change the rules of the game and then they record themselves attempting to beat the modified game. Right now, there's a bunch of people recording and uploading Minecraft videos to YouTube, but these two found a way to make their content different. That video was really fun and got me to explore more of their content. Menu, screen, block entity: How to connect the three needed parts together to properly open a custom-drawn container in Minecraft.A few weeks ago, YouTube recommended me a Minecraft video from Dream's Channel in which he was trying to beat the game while his friend George attempted to stop him.Storing container data: Synchronizing custom inventory data between the client (you) and the server.Drawing custom inventories: How to use Photoshop or any free alternative to draw a GUI in Minecraft.Rocket machine: We’ll be making a machine to produce rockets all with fluid and energy system through-out this mini-series about GUI.And know that those inventories truly have NO limits in mods (unlike in plugin where you are limited to only existing containers). ![]() This lesson took over 3 days to make and we’ve pushed ourselves to an absolute edge to give you the best understanding and keeping Forge boilerplate code away, so you will have the most powerful custom UI system in your mods. That means we will be drawing the menu in Photoshop (or a free alternative), calculating the pixels, and then translating it into easy-to-understand Java code. One of the most awaited lesson in Forge Mastery – how to design your own custom GUI!Ĭontrary to other tutorials, I will be teaching you EVERYTHING. (Advanced) Custom Windows: I’ll talk briefly about custom Windows distributions specifically designed for peak performance, for old and new computers alike.Services trimming: Disabling unnecessary Windows services to reduce background noise.Windows Software optimization: A high level overview of what I do to keep my Windows computers in high performance state at all times.IntelliJ optimization: Reducing background tasks in IntelliJ by removing unneeded plugins.That is 3h20m you could be spending with your loved ones and doing stuff you love instead of staring at the fucking loading screen. If you save 1 minute waiting for the mod to load and you are repeating this task 10x per day, 5 days a week, that is 50 minutes a week, which is 200 minutes per month. Since a lot of you are using Windows and it’s one of the least optimized operating systems, I’ll be showing you how to make sure your computer is running at its peak to reduce waiting for compilation times, improve FPS and overall modding experience. ![]()
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